Thursday, January 26, 2017

Weekly Update (2017-01-26): Liam

This Week

I spent most of my time allowing the user to interact with the airplanes in the app. Benjamin and I implemented a system to select airplanes, and I worked on making the camera follow the selected airplane. I also made the airplane control buttons appear when an airplane is selected and disappear when it is deselected. I also made sure UI elements were density-independent.

This is the game initially:
And this is the game when an airplane is selected:

Completed Asana Tasks:

  • Remove unused branches
  • Add airplane selection system
  • Implement plane movement
  • Make UI elements density independent
  • Refactor with singleton

Next Week

Next week I plan on making the game a lot more playable. I'm going to implement a lot of user controls for airplanes, like navigating to waypoints and altitudes.

Current Asana Tasks:

  • Add airplane controls
  • Add airplane constraints

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