This Week
I spent most of my time allowing the user to interact with the airplanes in the app. Benjamin and I implemented a system to select airplanes, and I worked on making the camera follow the selected airplane. I also made the airplane control buttons appear when an airplane is selected and disappear when it is deselected. I also made sure UI elements were density-independent.
This is the game initially:
And this is the game when an airplane is selected:
Completed Asana Tasks:
- Remove unused branches
- Add airplane selection system
- Implement plane movement
- Make UI elements density independent
- Refactor with singleton
Next Week
Next week I plan on making the game a lot more playable. I'm going to implement a lot of user controls for airplanes, like navigating to waypoints and altitudes.
Current Asana Tasks:
- Add airplane controls
- Add airplane constraints



