This week, I added a debug time warp system as well as a UI for viewing more information about planes.
Time Warp
We found that often, while testing the game, things would be going to slowly and we would spend a lot of time waiting around. The solution is a developer only time warp. Time warp is pretty simple. The main idea is that dt gets multiplied by a warp value, which can be changed with buttons. (Asana task: time warp)
Plane UI
Previously, each plane would have a lot of information associated with it like name and flight type which were inacessible to the user. To show this information, I created a box which shows up in the upper right hand corner when an airplane is selected. This box provides information about the airplane. (Asana task: add UI for flight type)
Next Week
I plan on starting work on some of the tasks listed under "Minimum Playable Tasks". Specifically, I plan on adding either collisions or setting other airports as destinations.
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